The case of WOPR and the lost code...

WOPR.jpg

I got an email earlier this week from a guy reaching out after he read a post of mine on a gaming forum that was posted over two decades ago!

I couldn't for the life of me remember what I had said, but he reiterated that it was about a simulation that I wrote in BASIC that was a replica of the WOPR computer from the movie "War Games".

All my old code was stored on floppy disks and ZIP drives, and have long since become landfill somewhere, and have over the course of time also faded from my memory.

It kind of makes me glad that we have a service like GitHub now, that can preserve old code for many, many years - possibly even once I am no longer around. I am lucky enough to be a GitHub Arctic Code Vault Contributor, and to have my code preserved, so that one day perhaps the successors of the human race can find and peruse them.

Speaking of Github, I did manage to find another avid coder's simulation of WOPR on there. Here it is: https://github.com/zompiexx/wargames

Now I just need to find a good BASIC interpreter for my Mac so I can play it again!